Wednesday, August 30, 2017

GOOD NEWS EVERONE! New Releases!!

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More issues[RESOLVED!]

Unfortunately, for some reason blogger doesn't like the links, so the links don't work for now, sorry everyone, I'll get everything up and running as soon as possible.

Hurray! The links have been fixed, I'll have a "GOOD NEWS EVERYONE!" update for you in a bit!

Tuesday, August 29, 2017

Changes and Updates

For those of you who visit and poke around our blog, sorry if some of the images are broken or nonexistent. Unfortunately, Photobucket.com - the thirdparty image hosting site we have used for more than 10 years has finally decided to change it's terms of agreement. This unfortunately makes many of our images unviewable. So please pardon us while we fix up and update this blog.

All links should still be active despite the images being broken. Leave any comments if you find any other issues with our site and we'll get to them as fast as we can.


~Privateer

Monday, June 5, 2017

Update status!

Sorry for not keeping those of you who watch our blog up to date. However, many things have happened to our group over the past few months that it's hard to completely summarize.

So, long story short - we decided the time has come to upgrade, so I took some time off from development to scrape some money together. From Aug 2016-Jan 2017. From Jan 2017-Now has been spent on everything from system upgrades, to game engine upgrades, and various other software upgrades to keep up to date and produce content more efficiently.

We only just finished the complete system upgrades, and I must say that I look forward to what this new system can do. That said...in addition to learning the new upgraded software ...it seems some more dependable tools that we've used in the past have become very obsolete....i.e. the company that makes it decided to stop developing it almost 4-6 years ago. They still offer the software for free, but it's full of glitches and crashes alot.

I've decided to move to a better and more powerful software, but unfortunately...there is a huge learning curve to it, and there is a chance we won't be able to use it as easily for a while since there is no formal way to learn the software outside of paying over $100 for an online course.

That won't stop us from developing though, and for those of you who have waited patiently for our releases...or are at the very least mildly interested in what we make and are curious about our next update, we thank all of you for your patience.


Some things to look forward to:

We will soon be launching a website where you can preview or try out betas of our upcoming games.
So if you're tired of waiting for finished releases, you can get your fix on our upcoming site.

We plan to have a release out soon...however soon can be anywhere from September to December depending on personal living funds and whether or not I need to get another part time job to scrape up some money for living expenses.

The sad news is - we spent a lot of time developing the item transfer system for Onsen Hime CPS so that players could transfer any earned gear into the next installation of our game...however...a change in engines during the development of the Onsen Hime: Outer Kingdoms Series has pretty much nixed that for now. We hope to create a better item transfer system then update the original CPS game with the new system. So those of you who haven't purchased the game on Dlsite as Dlsite Members....feel free to do so. We'll try to offer up another sale for those who missed the previous sale in April.

We've been looking for ways to post online versions of our game here on blogger, but so far, we're not having any success with that. The blogger system doesn't seem to allow it...for the moment, but we'll keep you posted on that. We would really like to have players test our games for free to improve our releases.

Well, that's it for now folks, we'll keep you posted!