Starting with our next release we hope to implement the following:
-Arms Items Transfer System(AIT)
-Mode Transfer System
-Improved Environmental Xross Event system(Exe Systems)
-Outfits system (Maybe?)
-New Game Plus System
Arms Items Transfer System(AIT System)
Back in the days of Legend of Zelda: Oracle of Ages/Seasons and Pokemon Gold/Silver came an item transfer system that many of us loved. This inspired us to create out own system, one that will have forwards and limited backwards compatibility for sharing hard earned weapons, armors and items for use across games.
Mode Transfer System
Modes in our series are similar to Classes of other RPGs, except that any character can obtain Modes in addition to their pre-appointed Modes. The Mode Transfer System allows forward and limited backwards compatibility between games, as well as Mode Ranks that can boost the effects of a Mode.
Environmental Xross Event system(Exe System)
An advanced and improved version of Onsen Hime SP's Action System, Exe enables players to use abilities on the environment, npcs and on map enemies while allowing characters to strengthen themselves outside of battle.
Ex. Use fire on a tree burns a tree and awards a Datk stat point to use towards strengthening character stats.
Outfits system (Maybe?)
Allows you the change a character's look for cosmetic, or disguise purposes for infiltration. We're also thinking of having some outfits add stat boosts to the character.
New Game Plus System
Although technically in the game since Onsen Hime SP, this feature was never utilized explicitly until now. For the uninitiated- New Game Plus allows you to finish a game then restart a new game while retaining your items, weapons, armors, and experience from the previous game. This is perfect when you want to replay a game to see an alternate ending or go back to unlock an achievement you missed. ( Courtesy of Yanfly)
Note: To transfer items, weapons, armors, ranks, and modes, both games must have the Passcode system.
Hopefully you look forward to these new features as much as we do. We expect a late winter or late spring release at worst.
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